![]() ![]() and I assume is intentional and that you can give an good answer to this. I don't know why is that so but I noticed this behaviour in almost every single turn based game, I really always wanted to know why is that so. There is mostly only *one* AI that rocks and plays strong game while the rest of the AI's stuck. Hello, I played some 4x games such as Civilization, endless space MOO and so on, and there is an AI behavior that all 4x games have in common which makes them so predictable.
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